AN IMAGE IS PROJECTED ONTO THE 3D SURFACE OF A MODEL, AND THEN STAMPED INTO ITS MATERIAL BITMAP TEXTURES.
TEXTURE BUILDER BY BITMAP PROJECTIONS





Power Stamper makes a single unwrapped image map for texturing an object. It does this by projecting different photos onto that object and 'Stamping' the projection of those photos into the unwrapped image. Once you have stamped all your photos, you simply apply the unwrapped image to your object and voila!

PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques.
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"PowerStamper is one of those rare examples of a top quality tool for such a relatively low price that this has to be a fine case of idealism! ."
Metin Seven - Sevens Heaven